During the last holidays I decided to learn completely from zero some 3D sculpting and expand my knowledge in terms of skills; so I figured the best way to start was trying to replicate one of my original concepts done in the past.
I went with this character that has kinda been my "mascotte" since I was a child and I try to imagine him as a stylized videogame character or a vynil toy figure.
Big thanks to my friend and collegue Gasper Vuk, an amazing 3D artist who gave tips and advices for this 3D project in order to achieve a better result.
Turn around.