Another specific task I had was to choose some iconic elements from the Lore of Rayman's world and games, called "Raymaness".
I was relatively free of choosing what were for me some of the most visually iconic elements that are mementos of Rayman's adventure from the past, looking back from each game.
Also, I got to work on the artistic direction specifically crafted for the Medieval TV set, along with Claudia Tuci (Concept Art), Marco Refrigerato (3D) and Michele Garzia (3D).
This was really fun to do, because in general I got to squeeze out all the knowledge and fond memories I had with this series.
Art Direction: Mauro Perini
Lead: Fabrizio Stibiel
In collaboration with Ubisoft Montpellier.